Past Rants, Raves & Views

Bioshock 2: Overview of impressions

It looks like the much anticipated Bioshock 2 is going in the right direction; back down into the depths of our nightmares

We at Phonica can’t wait for Bioshock 2. We adored the first outing, with its supreme balance of chills, spills, design and action, and from what we’ve seen so far, the second instalment looks just as good. Let’s run through what we know, and try and get some answers to what we don’t.

Well, the first change 2K have made to Bioshock 2 is the character you play. In the first game, you played a helpless wash-up on Rapture’s shore, who had to struggle and fight his way out (or so it seemed) of the tormented underwater city. But in the second game, the tables have tuned. In the original Bioshock, the most deadly and terrifying enemy you could encounter was the dreaded Big Daddy. To take down one of these twisted hunks of mutated insanity, you had to use all of your guile and wisdom. But in Bioshock 2, you don’t have to worry about this, as you are a Big Daddy!